![]() It fascinates me that in a year where there has been so many titles with such striking visuals - Battlefront and The Witcher 3 come to mind for obvious reasons, Axiom Verge and Nuclear Throne exemplifies the best of the 8-bit retro style, and the level of realism in games like Project CARS is worthy of appreciation too - Ori and the Blind Forest still manages to stand out. Ori and the Blind Forest remains a thing of beauty, in a year with many stunning games Hotline Miami 2: Wrong Number (PC, PS4, Vita, Mac, Linux) And if Skylines didn’t tackle them immediately, then the immense amount of mods released shortly after did. The majority of the issues people had with SimCity, the itches left unscratched: those were dealt with when Cities: Skylines launched in March. Trust me, if you’ve filled in every area you can eventually unlock, you have made one hell of a big city.” “I mean, those walls are out there eventually, but I’ve been playing this game non-stop for over a week now and haven’t come close to hitting the map’s limits. “You never feel constrained, like you need to pack a certain area in because you’ll run into an invisible wall,” Luke wrote in his Cities: Skylines review. Eventually they did, however, and the support for modding out of the game ended up being a huge feather in the Skylines cap. Finnish developers Colossal Order tried a couple of years prior with the Cities in Motion series, but Paradox refused to approve the budget necessary to broaden the scale and scope of those games to something larger. So it was understandable that there was a void unfilled, a gap that SimCity should have covered. ![]() Things were so bad with the game that CHOICE, the local consumer group, awarded EA a Shonky Award in 2013 for forcing local gamers to call a support hotline that charged them $2.48/minute. The mountain of problems that EA and Maxis created for themselves with SimCity was astounding. Paradox’s reputation continued to grow with the success of Cities: Skylines It’s special, and there’s little else like it.” Cities: Skylines (PC, Mac, Linux) It may be a riff on an existing idea, but it forges a standalone identity. “Bloodborne is a fantastic game all its own, and requires no experience with anything else to enjoy and appreciate. “I could write about Bloodborne for another thousand words,” he said in his review. ![]() The more aggressive style of play worked for a lot of people though, Patrick included. It wasn’t quite the game that fans of the original Dark Souls were hoping for - maybe Dark Souls 3 will finally fulfil that void - and the long loading times upset a lot of gamers, particularly those who were coming into the Souls series afresh. Bloodborne, on the other hand, was the one game that started convincing more and more people to jump on board with the next generation of consoles. Sony didn’t get much credit in the first-party stakes for February’s release of The Order: 1886. ![]() Still the best Jack the Ripper simulator around Some long-awaited Kickstarter projects were finally released to the public, and there was even a new Mario Party to crow about. Indie darlings dropped their long-awaited sequels. February saw the first of the year’s major AAA titles land - or at least the ones that were delayed from 2014 - but March was when gamers truly got to get excited.
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